>.> No one's posted here for a while, since june, but I thought I'd toss one of my favorites in.
Name: Valin Veneficus, Archmage of Solinari
Campaign/Setting: Dragonlance, years after the War of Souls.
Class and Level: LvL 5 Wizard (Diviner), LvL 10 Wizard of High Sorcery (White Robe), LvL 3 Loremaster, LvL 2
Archmage (This was after a very long, long career staring when he was lvl 1)
Speed: 15 (from flaw), Init: -6 (from flaw)
Age: 84 (when I retired the character)
Height: 6' 4"
Weight: 150 lbs.
Hair Color: Black when young and then silvery white when old
Eye Color: Deep green (nearsighted)
Official Title: Archmage of Solinari, Master of the Tower of Palanthas
Valin Veneficus was born two years after the second return of the gods. He was around to watch the rebuilding of the Conclave of High Sorcery and, growing up in Solace, lived on the tales of Raistlin Majere, the greatest mage who had ever lived, who had grown up in the same village.
It was inevitable that young Valin seek to become a wizard and spent years studying. Finally, on his 22nd birthday, he received a visitor; a young woman robed in white had come to his door asking that he come with her. It was a surprisingly quiet journey given what he had heard about the perils that could await a young aspirant to the Art on the way to the Tower of Waywerth. Indeed, even his Test, the horrifying ordeal that all mages must suffer through in order to truly obtain power, was quiet, up until a accident that permanently crippled his left leg. It was a lesson to him, to never take anything for granted and to not always depend so heavily on his mind alone: looking before you leaped is admirable, but not if you never leap for all the looking.
He joined the Order of Solinari, the white robed wizards of good, and his life was relatively quiet for the first few years after his Test. Then, as he was traveling to Palanthas from his home in Solace, he was accosted by a group of Draconians in the mountains. His life changed that day when he was saved by yet another Draconian, a strange, blue scaled one that went by the name of Khur. From that day on, they were inseparable, Khur becoming Valin's friend and bodyguard, eventually donning the mantle of a priest of Kiri-Joleth (god of justice) and the two of them had a great many adventures.
The second saddest day in his life was when Khur passed on, fighting against a group of ogres that had banded together to make raids on the smaller cities and towns. Valin's life was saved yet again that day by Khur's son and so the cycle went on.
Eventually, when he was about 40 or so, Valin became the Master of the Tower of Palanthas, which had be rededicated to good after Dalamar the Dark moved it from Palanthas to its new location, hundreds of miles away. Kharras Khurson lived there with him as his new bodyguard and Valin married an old apprentice of his ten years his junior, one Vhal Verras, a sorceress dedicated to the Goddess of Neutral Magic, Lunitari.
Life grew quiet for Valin and he retired when he reached 80 years of life. He currently lives in a small tower outside of Solace with his wife and two grandchildren (their parents having been killed in another of those senseless battles that seem to occur every so often to remind you that the balance between good and evil remains).
Valin, when he was very young, was a terribly serious young man, polite and well spoken and perhaps just a little too stiff. As he grew older, though, he began to learn how to have fun with life, his injury during his Test pushing him to enjoy life while he had it and to savor things he had taken for granted before. He loved stories and the telling of stories, often between adventures or even during them, he'd stop in whatever tavern that was near by and tell stories, using illusions and spells to illustrate what was happening (such as making images appear in his pipe smoke, using ghost sound
for sound effects, etc.).
He tended to be very wise at times, while at others doing incredibly foolish things: he would counsel lords and kings, yet he often would often miss the more commonplace aspects of life (he never noticed the feelings of Vhal his apprentice, especially since she was so much younger than him. Finally, five years after HER test, she returned to his side, grabbed him by the beard and told him in no uncertain terms that she was a woman, of DECENT age, and that Valin WOULD notice her if she had to pull out each one of his whiskers one by one and turn him into a newt, whilst doing something very uncomfortable to him with his own staff. Suffice it to say, he took notice after that). Kind and gentle, he preferred trying to subdue an enemy before he was forced to do serious damage to them with his magic. He would often give of his own money to those who needed it most, not caring for the most part about material wealth; the only thing that he was greedy for was knowledge, and even then after HE'D finished reading it, he'd allow his apprentices and companions to read through the information and to learn. Valin was a teacher, first and foremost.
Player's Notes: I love playing Valin. He was everything I envisioned a wizard being, wise and regal yet with oh so very human weaknesses. He was very much the mind while Khur, played by a friend of mine, was very much the body and they made a devastating team. He is much missed and still in my thoughts, though I haven't gotten to do anything with him for years, I made him originally on a mud called Age of Legends: Tales of the Lance (www.ageoflegends.com
, port 6010) and he's still talked about and remembered here some years later. I imagine him standing in the topmost room of a small stone tower, robes gleaming in the white moonlight as he leans on his weathered staff. Blue-gray pipe smoke swirls about his body as he gazes knowingly into the distance; the years have taught him to look deep and far and he sees something coming. He stands, watching, waiting, and knowing.