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Rich, you’ve probably answered this (so I apologise) before, but I was wondering what inspired you to start this? Sorry it’s unrelated to this page, but I find comments easier than the forum. So what inspired this comic, where did the story plots/ideas come from and why isn’t this a book yet? =P
-Lewis.
Loooong long ago when I was about 13 or so I wanted to draw some Doctor Who comics, just ’cause I enjoyed the character so much and we didn’t get the show in Canada (not on the channels we had). So I wanted to make some up.
I tried drawing some Tom Bakers in panels very similar to the way I did these, 8 boxes draw with a ruler across a sketchpad.
I couldn’t draw him the way I liked and it frustrated me. So instead I started drawing adventures of my OWN Time Lord known as the Scout. They’re also pretty awful, but at least I didn’t have to make it look like anyone real.
Some years later when I was at Sheridan College, I started doing a comic strip in my sketchbook which I called “The Link Trap” which included all my characters from all my RPGs I’d ever been in…well, lots of them, anyway… including my old Time Lord “The Scout”. It was a hoot and my girlfriend at the time enjoyed it. But I ran out of steam right a the very end, and while the plot was resolved, the denuement very suddenly stops.
Years later, when the new series started up again, I started doodling all the verious Doctors and realized that I could now draw all of them reasonably well enough.
I had also been telling Hilary about how I have this habit of starting massive projects and not seeing them through, and she inspired me to start YAFGC and keep it going. The idea of writing/seeing a massive multiple Doctors story was something I always harboured, and resulted in me running two RPGS on that theme:
“The 10 Doctors” in 1992, which included the 7 from TV and 3 “apocryphal Doctors -Cushing, Martin and David Banks (The Ultimate Adventure),
and
“The 8th Doctor” in 1994, which included the 7 from TV who had to rescue the infant version of the original incarnation.
I had also run various multiple incarnation RPGs of our own original Time Lords including The Scout.
So anyway, I finally realized I had the tools and the muse to finally DO this huge comic and see how far it got. Not only that, but I had the means to share it with people online and see how it stood up.
I’ve been absolutley floored by the positive reactions, and so I’m inspired not only to keep going, but to start doing more of them afterwards.
And no, I haven’t figured out how to give hints about the later comics without spoiling too much.
I will say this:
It will be sort of a series including various incarnations.
They will have their own internal continuity and relate to eachother as do episodes of the show.
Some will involve more than one incarnation.
Some may not involve the Doctor at all, but other characters in the universe.
Some may involve my own Time Lord, the Scout.
Some new companions may result.
I’m gambling on a twist to the stories that I’m sure will thrill lots of people and annoy others. But, this is my muse, my site, my comics. So I hope you’ll enjoy the ride!
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Have you always had this multi-Doctor-multi-alien-multi-everything idea? I really can’t wait for more of your stuff, but saying that, I don’t want this one to end. It should be made into a book and an animation or something - that’d just be the icing on the massive cake. Sorry about all the questions, but the best way to learn and understand is to ask. Did you do art/design at school, or have you practised or was it just *there*?
This particular story, no. When I started all I knew was I wanted to get all 10 Doctors in the same place, and then break them into smaller groups, then reconnect them at the end. I came up with the plot over a few weeks before I started, and it keeps evolving as I draw it.
Hopefully future comics will be more... settled, beforehand.
I've been drawing cartoons and things right from my childhood. I used to copy the Flintstones and the Pink Panther right from the TV, so sayeth my mother.
I did some art classes through elementary and High school, though I chose not to pursue it professionally until I learned to really hate Computers. I'd taken a few computer programming courses (GWbasic, Fortran, Pascal...all the rage back in 1986!) and they hated me as much as I hated them. So I went to Sheridan College and did the Classical Animation program. I've been working in the industry (on and off) ever since as a Character/Prop designer, a storyboard artists, layout artist, animator, animation supervisor, and briefly as a Director. I'm doing storyboards now. That's about 16+ years working in children's television, which I have finally come to find stunningly dull. So while I do that, I'm expressing myself in the more adult oriented "YAFGC" and the fannish "The 10 Doctors", among others.