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 Post subject: Strip 2235: Launchtime.
PostPosted: Tue Jul 10, 2012 11:28 am 
Minotaur
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well whats the point to salvage a wrecked ship in the middle of the ocean, the contents are propably gone already by those that did wreck it, i mean its still afloat, so i doubt that a storm killed off all crew living everything behind, there must be some other thing behind like humatarian kraken or slave selling pirates

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Tue Jul 10, 2012 3:33 pm 
Orc
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Because....

well....

oh, look. Just say it. You know you want to.

What could possibly go wrong?

There. :P

(What is adventure FOR, if not for doing things that are almost certainly Really Bad Ideas?)


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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Tue Jul 10, 2012 9:04 pm 
Demigod
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Well, you can always find spare parts. You never know when an extra spar is going to come in handy.

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Wed Jul 11, 2012 12:12 am 
Orc
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Also depending on your schedule (if any), how far you are from a handy port, and how much crew you have to spare, the most obvious thing to salvage is the ship itself.

If it's not too far to a port, a skeleton crew can limp the salvage ship there; even at a "fix-er-upper" discount a ship that's even marginally seaworthy should be worth a fair sack of gold.


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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Thu Jul 12, 2012 10:55 am 
Enforcer
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Also i am guessing that water anf dry rations, if salvageable, are not something you can pass up...
Then again, they are pirates. Our earthbound logic is irrelevant :na:.

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Thu Jul 12, 2012 2:19 pm 
Demigod
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At the least, a low level cleric can cast create food and drink a few times a day.

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Fri Jul 13, 2012 7:25 am 
Creator
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Morgana wrote:
Also i am guessing that water anf dry rations, if salvageable, are not something you can pass up...
Then again, they are pirates. Our earthbound logic is irrelevant :na:.


Pirates?? How so?

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Fri Jul 13, 2012 2:21 pm 
Demigod
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She might be thinking about what Safana and crew did to Cap'n Fang and his ship. Since Morgana is such a Fang-irl. :cloud9:

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Mon Jul 16, 2012 7:53 am 
Enforcer
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Oh you did it, Fellgrin. I hope your wolves are well trained :evil: .

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 Post subject: Re: Strip 2235: Launchtime.
PostPosted: Mon Jul 16, 2012 2:42 pm 
Demigod
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We'll see. First game of the season is in four weeks.

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